Apr 20, 2010, 01:32 AM // 01:32
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#1
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Krytan Explorer
Join Date: May 2008
Profession: A/
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Z-Quests in Guild Hall
Well I believe that we should be able to purchase all the stuff necessary for Z-quests to our GH. This would provide a new gold sink and make the guild hall even more convenient.
The Signposts themselves would be 50k and the npcs associated with z coins and the turning in of the quests themselves would be an extra 75-100k.
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Apr 20, 2010, 01:52 AM // 01:52
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#2
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Frost Gate Guardian
Join Date: Nov 2009
Guild: The Phoenix Dynasty [Tear]
Profession: R/
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Lol? They take 100k for a quest that gives 50 zcoins? No thx.
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Apr 20, 2010, 02:06 AM // 02:06
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#3
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Desert Nomad
Join Date: Jul 2009
Location: Inside the Oblivion Gate
Guild: The Imperial Guards of Istan[TIGE]
Profession: E/Me
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i liked the first part of 50k forpurchasing the sign post.. but wth.. 75k to turn in a quest? thats jsut a bad idea.
/signed on the signposts and /unsigned on the having to pay to turn in quests idea(not all of us are uber rich u know ;p)
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Apr 20, 2010, 02:19 AM // 02:19
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#4
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Wilds Pathfinder
Join Date: Jun 2009
Profession: N/A
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I'm all for gold sinks... but really, G->M->Great Temple of Balthazar isn't particularly inconvenient.
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Apr 20, 2010, 02:30 AM // 02:30
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#5
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Wilds Pathfinder
Join Date: Aug 2006
Location: Chicago
Guild: LFG
Profession: R/
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You all misunderstand. He's saying the signposts will be 50k and the NPCs associated with the rewards and exchange of ZCons will be 75k. He's not saying that you have to pay 75k to turn in ZQuests...
I don't particularly see any necessity in this, so why waste resources.
/unsigned
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Apr 20, 2010, 03:07 AM // 03:07
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#6
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Administrator
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As a gold sink, I think it's fine, but there's no way I'd spend any cash on it.
__________________
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Apr 20, 2010, 03:50 AM // 03:50
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#7
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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this has been suggested before has it not?...
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Apr 20, 2010, 06:02 AM // 06:02
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#8
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Ascalonian Squire
Join Date: Apr 2010
Location: Australia
Guild: Shore Headcrab Society [SHS]
Profession: N/
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Lets think of even more reasons not to interact with other players in an MMO lol
Noble idea and well explained but I think that the temple of Balthazar needs to stay as a hub for the service.
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Apr 20, 2010, 06:21 AM // 06:21
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#9
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Krytan Explorer
Join Date: Jul 2009
Guild: My Character Liked Gwen [First]
Profession: R/
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Would be a good gold drain but I would be more for a "Leave GTOB" button that acts the same as the "Leave Guild Hall" button. The only benefit besides being a gold drain is convenience.
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Apr 20, 2010, 06:28 AM // 06:28
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#10
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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You still have to Map when you farm GvG quest..
/notsigned
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Apr 20, 2010, 06:29 AM // 06:29
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#11
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Wilds Pathfinder
Join Date: May 2007
Guild: Kaons Banned Fecal Super Team [Ban]
Profession: Mo/A
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While nice, it'd be a stupid waste of ressources.
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Apr 20, 2010, 07:55 AM // 07:55
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#12
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Krytan Explorer
Join Date: Oct 2009
Guild: hopper
Profession: A/
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ehh, no...but an ok idea. I think they should add vending machines and hot tubs though and maybe some pinball machines to be purchased for guild halls.
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Apr 20, 2010, 10:16 AM // 10:16
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#13
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Academy Page
Join Date: Jan 2006
Location: Underworld
Guild: The Order of Kume
Profession: R/Mo
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I agree with the Surgeon.
/Notsigned
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Apr 20, 2010, 12:40 PM // 12:40
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#14
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Krytan Explorer
Join Date: Jan 2007
Location: Kamadan AD1
Guild: Zealots Of Shiverpeak [ZoS]
Profession: D/A
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Good Idea for goldsink. People are OCD about filling their GH
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Apr 20, 2010, 01:17 PM // 13:17
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#15
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Desert Nomad
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I agree with stapler, the temple is the only place for people to really gather now, let's not spoil it
/not signed
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Apr 20, 2010, 01:56 PM // 13:56
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#16
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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With the new henchment being added this would just clutter the halls even more. Seriously, think about how much space there is in your guild hall and then figure out where you would place 3 signs and 4 NPCs. It isn't hard to map there, although I do agree it is a LITTLE annoying at times. So just to keep things from becoming over crowded...
/unsigned
(and yes, I believe this has been suggested at least once before)
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Apr 20, 2010, 02:59 PM // 14:59
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#17
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Academy Page
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/not signed
The game doesn't need gold sinks, it is fine as it is. Gold sinks only means one thing: inflation, our game doesn0t need that.
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Apr 20, 2010, 03:19 PM // 15:19
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#18
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by Stapler Pirate
Lets think of even more reasons not to interact with other players in an MMO lol
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Guild Wars is not an MMO, you know that right?
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Apr 20, 2010, 06:28 PM // 18:28
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#19
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by Eragon Zarroc
this has been suggested before has it not?...
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It has.
I'm still /notsigning it
The reason to not want this is because the z-quests have allowed the Great Temple of Bathazar to become a primary hub like it was always supposed to be (as it is the only town all characters who only own one game, and all PvP characters can interact with). That SHOULD be a primary trading/chat area of the game. Prior to the z-quest signposts being added, that place was a ghost town. Put them in a GH, and 90% of the motivation to ever go to that town ever again disappears.
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Apr 20, 2010, 07:39 PM // 19:39
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#20
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Wilds Pathfinder
Join Date: Sep 2007
Profession: Mo/
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If GTOB was a proper town and not just a place for kids to hang out and dance naked while talking about shit I wouldnt like this idea, but since its not...
/signed x1000000000000000000000000
If I want to see my chat window filled up with mindless talk about cybering, ill go to shing jea.
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